My name is Tim O'Connell a video game designer specialising in GGI animation level design amd Lighting VFX. My main goal in the Video Game industry is to design and develop highly engaging experiences with deep messaging that can only be achieved by video games which simply can’t be done with film, theatre, music or books. visit my Portfolio Website here: http://www.wix.com/twoc46/timoconnell
Thursday, 9 September 2010
Friday, 3 September 2010
Smile and Obey
I've decided to show off some of the propaganda posters for All Alone. I love the of the second world war and Soviet Union propaganda posters which had a lot of minimalism in their design. I also made them like this to give the player about what time this was set and how controlled this place was. Hopefully I can make some more soon.




Monday, 23 August 2010
New Logo now I'm like a real Game Designer
Hay Boys and Girl I've being scouring the one sea that is the Internet and I've done some interesting things. for one I'm going full steam ahead with All Alone and getting really excited.
I have even Made a Logo for myself if you look down there you can see it for yourself.
I have also been playing Kane and Lynch 2. I will say it is best bought as a rental but it is a good rental at that. A very short campaign but with some really cool moments.
I have even Made a Logo for myself if you look down there you can see it for yourself.

I have also been playing Kane and Lynch 2. I will say it is best bought as a rental but it is a good rental at that. A very short campaign but with some really cool moments.
Wednesday, 18 August 2010
Farm and Industrial
OK midway through and here is some of my progress I have had to get some help by using some great models from Turbosquid. in the writing side I have found for some reason the soundtrack to S.T.A.L.K.E.R. Clear Sky to be a great Muse. the biggest problem is keeping to a theme. The main books I'm using to help our are Sara Kane's play "4:48 Psychosis" and (Strangely) Max Brooks "World War Z". "4:48 Psychosis" is a strange play not only for the content but also in the way it is written no definitive characters although there seems to be three. the writing has been refereed by many as Sara Kane's Suicide note, very dark and misleading. My former tutor David Surman had pointed me to this play so kudos to him.
"World War Z" is a Zombie Horror written after the events of a global outbreak of Zombies. So why has this influenced me? The way it is written is just like an after action report to any war and in doing that gives the impression that you have been locked in a bunker all this time and have been given this to know what has been going on in your absence. one very importance scene I have taken influence from is where the author is visiting a young woman in a mental institute who has regressed into a child way of thinking. a very strong scene and shows how mentally destroying a situation like that can be. I hope to recreate the same atmosphere in this game as well with the writing especially in the later parts.
Now I am now looking for any programmers or Musicians to help out in any way possible. Musically I am looking for something similar to this http://www.youtube.com/watch?v=76JMTvB5Vwk&p=5915B9CCD0DA343F&playnext=1&index=3. If you can help that will be great.
P.S.-How to make a Cult
Wednesday, 11 August 2010
A little treat
High Guy a lot of little things have been done but I want you guys to see for yourself so here is a link and tell me what you think.
http://www.megaupload.com/?d=QVUGNRU1
The main thing is that I haven't put in any of the writing yet and I need props for those.
http://www.megaupload.com/?d=QVUGNRU1
The main thing is that I haven't put in any of the writing yet and I need props for those.
Tuesday, 27 July 2010
Back from France Bringing gifts
OK Guys, and more like Back from holidays and it was great got a tan on my skin some I'm just a little less plain paper some not so white paper.
Any way Picked up some graffiti mags which you can't get over here in the UK and I love them I wish some one would make them available over here and in English.
I wanted to get a video out for "All Alone" to give people a better picture of what it will look like. I have only got the visuals down and quite pleased.
Any way Picked up some graffiti mags which you can't get over here in the UK and I love them I wish some one would make them available over here and in English.
I wanted to get a video out for "All Alone" to give people a better picture of what it will look like. I have only got the visuals down and quite pleased.
All Alone from Tim O'Connell on Vimeo.
Sunday, 20 June 2010
Week 3
Unfortunately it's been quite a busy week for me looking for work and making good excuses. I've mostly been working on the script trying to get enough lines of dialog to spread across the game. I'm looking for people to help out hopefully programmers and musicians so any help is appreciated. some few more screen shots just for the hell of it.




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