My name is Tim O'Connell a video game designer specialising in GGI animation level design amd Lighting VFX. My main goal in the Video Game industry is to design and develop highly engaging experiences with deep messaging that can only be achieved by video games which simply can’t be done with film, theatre, music or books. visit my Portfolio Website here: http://www.wix.com/twoc46/timoconnell
Sunday, 10 January 2010
"I'm back Baby"
Well back with a vengeance and cookies and I'm already in the fire. well I've done some work on Maya and the Essay isn't going as smooth as I'd like but it is getting there. I've done lucky Rigged and ready to go. I tell you know rendering particles takes so long I had to do something else boring to while it was busy taking up all my computers power.
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