I'll talk about all alone first. There has been a lot of progress on this even though the writing is not yet complete there has been some great suggestions from these guy who are doing a great job of helping me out.
Keriann Nelson- http://tudocs.ning.com/profile/KieranNelson
Jamie Boyle- http://tudocs.ning.com/profile/Jamie
of course I want to keep my cards close to my chest so no spoilers.
As for the game itself I'm finding coding very hard so I need to keep on working on that. on the Levels themselves I have one more map to go. It's been great experience and has really improved my Maya skill even if the models are simple as they can be.
Music wise I have gotten permission to use music from this great artist Named Kilton:
His songs sound amazing and fit so well with the game I can't wait to use them.
I have also made new posters here:
More in game!
As for Uni work I'm a Little bit unsure I have two ideas in my head either a Zero G puzzle game or a Music game for the Android/IPhone where you collect icons into baskets to complete a song.
As for my dissertation I want to have a look at marketing in games especially for the Halo series as during the realise of Halo Reach there were amazing marketing campaigns some viral and some more public. it might not be a bad thing to look at really because if it wasn't for Alfred Hitchcock's marketing for Psycho it might not of been the classic we know today.
I also went to Eurogamer Expo in London for the Friday, Got up at 5 in the morning just to get there. It wasn't as bad as I thought it would be but I did have to wait an hour to play "Brink" (Which was worth it) unfortunately I didn't get a looking with my portfolio but I got some great advice from the guys over at Rare. Apart from "Brink" I enjoyed playing Need For Speed Hot Pursuit and Crysis 2. I played others but those three were the best.
So one more Year then I have to work. I have no idea what is going to happen but as I always say...