My name is Tim O'Connell a video game designer specialising in GGI animation level design amd Lighting VFX. My main goal in the Video Game industry is to design and develop highly engaging experiences with deep messaging that can only be achieved by video games which simply can’t be done with film, theatre, music or books. visit my Portfolio Website here: http://www.wix.com/twoc46/timoconnell
Friday, 27 November 2009
Ureal
If you haven't known I am teaching myself Unreal 3. I have so far made up a mock up leval with lighting. Now I have finally worked on partically effect. All I'm doing so far is making sparks hopefully I will be make sand storms soon for my project. also her are some more concepts for Abandoned.
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